Merge branch 'master' into scripting

Conflicts:
	src/p_effect.cpp
	src/p_effect.h
	src/p_local.h
	src/p_map.cpp
	src/thingdef/thingdef_codeptr.cpp
	wadsrc/static/actors/actor.txt
	wadsrc/static/actors/shared/inventory.txt
	zdoom.vcproj
This commit is contained in:
Christoph Oelckers 2015-04-28 14:45:13 +02:00
commit 2e0f999fea
108 changed files with 5431 additions and 1038 deletions

View file

@ -249,7 +249,7 @@ static AActor *SelectTeleDest (int tid, int tag, bool norandom)
int count = 0;
while ( (searcher = iterator.Next ()) )
{
if (tag == 0 || searcher->Sector->HasTag(tag))
if (tag == 0 || tagManager.SectorHasTag(searcher->Sector, tag))
{
count++;
}
@ -288,7 +288,7 @@ static AActor *SelectTeleDest (int tid, int tag, bool norandom)
while (count > 0)
{
searcher = iterator.Next ();
if (tag == 0 || searcher->Sector->HasTag(tag))
if (tag == 0 || tagManager.SectorHasTag(searcher->Sector, tag))
{
count--;
}