Restore loading screen under sdl
This commit is contained in:
parent
65ea93236c
commit
2e8fb069f3
1 changed files with 7 additions and 0 deletions
|
|
@ -694,6 +694,13 @@ void FStartScreen::Render(bool force)
|
|||
DrawTexture(twod, StartupTexture, 0, 0, DTA_VirtualWidthF, displaywidth, DTA_VirtualHeightF, displayheight, TAG_END);
|
||||
}
|
||||
|
||||
if (setmodeneeded)
|
||||
{
|
||||
setmodeneeded = false;
|
||||
screen->ToggleFullscreen(vid_fullscreen);
|
||||
V_OutputResized(screen->GetWidth(), screen->GetHeight());
|
||||
}
|
||||
|
||||
twod->End();
|
||||
screen->Update();
|
||||
twod->OnFrameDone();
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue