- moved spawn ID definitions to MAPINFO as well and removed all 'Game' directives from DECORATE because editor and spawn numbers are the only thing that required them.

This commit is contained in:
Christoph Oelckers 2015-04-04 00:39:09 +02:00
commit 2ec8e2c2ac
147 changed files with 423 additions and 1165 deletions

View file

@ -2441,6 +2441,7 @@ void D_DoomMain (void)
FinishDehPatch();
InitActorNumsFromMapinfo();
InitSpawnablesFromMapinfo();
FActorInfo::StaticSetActorNums ();
//Added by MC: