- moved spawn ID definitions to MAPINFO as well and removed all 'Game' directives from DECORATE because editor and spawn numbers are the only thing that required them.
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147 changed files with 423 additions and 1165 deletions
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@ -2441,6 +2441,7 @@ void D_DoomMain (void)
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FinishDehPatch();
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InitActorNumsFromMapinfo();
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InitSpawnablesFromMapinfo();
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FActorInfo::StaticSetActorNums ();
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//Added by MC:
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