- moved spawn ID definitions to MAPINFO as well and removed all 'Game' directives from DECORATE because editor and spawn numbers are the only thing that required them.
This commit is contained in:
parent
4f7ec3ad89
commit
2ec8e2c2ac
147 changed files with 423 additions and 1165 deletions
|
|
@ -1888,6 +1888,18 @@ void FMapInfoParser::ParseMapInfo (int lump, level_info_t &gamedefaults, level_i
|
|||
sc.ScriptError("doomednums definitions not supported with old MAPINFO syntax");
|
||||
}
|
||||
}
|
||||
else if (sc.Compare("spawnnums"))
|
||||
{
|
||||
if (format_type != FMT_Old)
|
||||
{
|
||||
format_type = FMT_New;
|
||||
ParseSpawnNums();
|
||||
}
|
||||
else
|
||||
{
|
||||
sc.ScriptError("spawnnums definitions not supported with old MAPINFO syntax");
|
||||
}
|
||||
}
|
||||
else if (sc.Compare("automap") || sc.Compare("automap_overlay"))
|
||||
{
|
||||
if (format_type != FMT_Old)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue