- removed all remaining references to level and TThinkerIterator from p_enemy.cpp.

This commit is contained in:
Christoph Oelckers 2019-01-27 14:49:51 +01:00
commit 2ed2202caa
5 changed files with 25 additions and 29 deletions

View file

@ -2080,11 +2080,6 @@ uint8_t *FDynamicBuffer::GetData (int *len)
}
static int KillAll(PClassActor *cls)
{
return P_Massacre(false, cls);
}
static int RemoveClass(const PClass *cls)
{
AActor *actor;
@ -2564,11 +2559,11 @@ void Net_DoCommand (int type, uint8_t **stream, int player)
if (cls != NULL)
{
killcount = KillAll(cls);
killcount = currentUILevel->Massacre(false, cls->TypeName);
PClassActor *cls_rep = cls->GetReplacement();
if (cls != cls_rep)
{
killcount += KillAll(cls_rep);
killcount += currentUILevel->Massacre(false, cls_rep->TypeName);
}
Printf ("Killed %d monsters of type %s.\n",killcount, s);
}