- removed all remaining references to level and TThinkerIterator from p_enemy.cpp.
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5 changed files with 25 additions and 29 deletions
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@ -1510,11 +1510,11 @@ FUNC(LS_Thing_Destroy)
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if (arg0 == 0 && arg2 == 0)
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{
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P_Massacre ();
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Level->Massacre ();
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}
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else if (arg0 == 0)
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{
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TThinkerIterator<AActor> iterator;
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auto iterator = Level->GetThinkerIterator<AActor>();
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actor = iterator.Next ();
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while (actor)
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