- Added the A_JumpSet function for what seems to be a fairly common scenario.

It is like A_Jump, except it accepts up to 20 jump targets. The jump
  probability is still the first parameter and controls whether any jump is
  taken at all; use 256 if you always want to jump. If a jump is taken, then
  one of the jump targets will be chosen at random, with each target having
  an equal chance of being chosen.
- Fixed: The unfreeze ccmd was not multiplayer-safe. And I renamed it to thaw,
  since it has nothing to do with the freeze ccmd.


SVN r360 (trunk)
This commit is contained in:
Randy Heit 2006-10-24 02:32:12 +00:00
commit 2efba66558
6 changed files with 46 additions and 2 deletions

View file

@ -817,7 +817,11 @@ CCMD(changesky)
//
//
//-----------------------------------------------------------------------------
CCMD(unfreeze)
CCMD(thaw)
{
if (who != NULL) who->player->cheats &= ~(CF_FROZEN|CF_TOTALLYFROZEN);
if (CheckCheatmode())
return;
Net_WriteByte (DEM_GENERICCHEAT);
Net_WriteByte (CHT_CLEARFROZENPROPS);
}