- some minor rework of tag access interface after I realized that some stuff (e.g. Strife's scrolling sector special) need the primary tag to treated specially.
This commit is contained in:
parent
238046655c
commit
2faf836aa1
10 changed files with 23 additions and 15 deletions
|
|
@ -551,7 +551,8 @@ void SetCompatibilityParams()
|
|||
{
|
||||
if ((unsigned)CompatParams[i + 1] < (unsigned)numsectors)
|
||||
{
|
||||
sectors[CompatParams[i + 1]].SetTag(CompatParams[i + 2]);
|
||||
sectors[CompatParams[i + 1]].ClearTags();
|
||||
sectors[CompatParams[i + 1]].SetMainTag(CompatParams[i + 2]);
|
||||
}
|
||||
i += 3;
|
||||
break;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue