- some minor rework of tag access interface after I realized that some stuff (e.g. Strife's scrolling sector special) need the primary tag to treated specially.

This commit is contained in:
Christoph Oelckers 2015-04-14 18:48:19 +02:00
commit 2faf836aa1
10 changed files with 23 additions and 15 deletions

View file

@ -1316,7 +1316,7 @@ public:
continue;
case NAME_Id:
sec->SetTag((short)CheckInt(key), false);
sec->SetMainTag((short)CheckInt(key));
continue;
default: