Revert "- Fully implemented Graf's level.PreserveSectorColor() changes into the software renderers."

This reverts commit 2f9453bc86.

# Conflicts:
#	src/swrenderer/line/r_line.cpp
#	src/swrenderer/line/r_renderdrawsegment.cpp
#	src/swrenderer/things/r_decal.cpp
#	src/swrenderer/things/r_wallsprite.cpp
This commit is contained in:
Rachael Alexanderson 2017-01-28 17:37:57 -05:00
commit 2fb82aaa9f
13 changed files with 34 additions and 18 deletions

View file

@ -56,6 +56,8 @@
#include "swrenderer/drawers/r_draw_pal.h"
#include "swrenderer/r_memory.h"
EXTERN_CVAR(Bool, r_fullbrightignoresectorcolor);
namespace swrenderer
{
void RenderParticle::Project(particle_t *particle, const sector_t *sector, int shade, WaterFakeSide fakeside, bool foggy)