- removed the remaining native parts of ABasicArmor.

- simplified some FindInventory calls using PClass::FindActor to call the variant taking a name directly.
This commit is contained in:
Christoph Oelckers 2017-01-18 22:57:47 +01:00
commit 2fcffd1fc1
18 changed files with 62 additions and 107 deletions

View file

@ -3048,7 +3048,7 @@ void AM_Drawer ()
return;
bool allmap = (level.flags2 & LEVEL2_ALLMAP) != 0;
bool allthings = allmap && players[consoleplayer].mo->FindInventory(PClass::FindActor(NAME_PowerScanner), true) != nullptr;
bool allthings = allmap && players[consoleplayer].mo->FindInventory(NAME_PowerScanner, true) != nullptr;
if (am_portaloverlay)
{