- removed the remaining native parts of ABasicArmor.

- simplified some FindInventory calls using PClass::FindActor to call the variant taking a name directly.
This commit is contained in:
Christoph Oelckers 2017-01-18 22:57:47 +01:00
commit 2fcffd1fc1
18 changed files with 62 additions and 107 deletions

View file

@ -233,7 +233,7 @@ DPSprite *player_t::GetPSprite(PSPLayers layer)
{
if (mo != nullptr)
{
newcaller = mo->FindInventory(PClass::FindActor(NAME_PowerTargeter), true);
newcaller = mo->FindInventory(NAME_PowerTargeter, true);
}
}
else if (layer == PSP_STRIFEHANDS)