Fix console colors not working before an iwad has been selected
This commit is contained in:
parent
f91b9e62d4
commit
306303b9a6
16 changed files with 268 additions and 127 deletions
|
|
@ -1766,7 +1766,7 @@ bool D_CheckNetGame (void)
|
|||
Printf("Arbitrator selected " TEXTCOLOR_BLUE "%s" TEXTCOLOR_NORMAL " networking mode.\n", NetMode == NET_PeerToPeer ? "peer to peer" : "packet server");
|
||||
}
|
||||
|
||||
if (!batchrun) Printf ("player %i of %i (%i nodes)\n",
|
||||
if (!batchrun && !RunningAsTool) Printf ("player %i of %i (%i nodes)\n",
|
||||
consoleplayer+1, doomcom.numplayers, doomcom.numnodes);
|
||||
|
||||
return true;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue