Fix console colors not working before an iwad has been selected
This commit is contained in:
parent
f91b9e62d4
commit
306303b9a6
16 changed files with 268 additions and 127 deletions
|
|
@ -55,6 +55,7 @@
|
|||
#include "thingdef.h"
|
||||
#include "zcc_parser.h"
|
||||
#include "zcc_compile_doom.h"
|
||||
#include "i_interface.h"
|
||||
|
||||
// EXTERNAL FUNCTION PROTOTYPES --------------------------------------------
|
||||
void InitThingdef();
|
||||
|
|
@ -545,7 +546,7 @@ void LoadActors()
|
|||
}
|
||||
|
||||
timer.Unclock();
|
||||
if (!batchrun) Printf("script parsing took %.2f ms\n", timer.TimeMS());
|
||||
if (!batchrun && !RunningAsTool) Printf("script parsing took %.2f ms\n", timer.TimeMS());
|
||||
|
||||
// Now we may call the scripted OnDestroy method.
|
||||
PClass::bVMOperational = true;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue