- Switch to C++11 steady clock
- Move the C++11 implementation to d_main - Remove the platform specific timer implementations
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22 changed files with 174 additions and 560 deletions
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@ -94,6 +94,7 @@
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#include "g_levellocals.h"
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#include "actorinlines.h"
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#include "vm.h"
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#include "d_main.h"
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#include <string.h>
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@ -1020,7 +1021,7 @@ void G_DoLoadLevel (int position, bool autosave)
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if (firstTime)
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{
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starttime = I_GetTime (false);
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starttime = I_GetTime ();
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firstTime = false;
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}
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}
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