- Switch to C++11 steady clock

- Move the C++11 implementation to d_main
- Remove the platform specific timer implementations
This commit is contained in:
Magnus Norddahl 2017-11-12 03:12:22 +01:00
commit 307d8931d8
22 changed files with 174 additions and 560 deletions

View file

@ -94,6 +94,7 @@
#include "g_levellocals.h"
#include "actorinlines.h"
#include "vm.h"
#include "d_main.h"
#include <string.h>
@ -1020,7 +1021,7 @@ void G_DoLoadLevel (int position, bool autosave)
if (firstTime)
{
starttime = I_GetTime (false);
starttime = I_GetTime ();
firstTime = false;
}
}