- Switch to C++11 steady clock

- Move the C++11 implementation to d_main
- Remove the platform specific timer implementations
This commit is contained in:
Magnus Norddahl 2017-11-12 03:12:22 +01:00
commit 307d8931d8
22 changed files with 174 additions and 560 deletions

View file

@ -39,6 +39,7 @@
#include "d_player.h"
#include "g_levellocals.h"
#include "r_utility.h"
#include "d_main.h"
//#include "resources/voxels.h"
//#include "gl/gl_intern.h"