- Switch to C++11 steady clock
- Move the C++11 implementation to d_main - Remove the platform specific timer implementations
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22 changed files with 174 additions and 560 deletions
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@ -39,6 +39,7 @@
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#include "d_player.h"
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#include "g_levellocals.h"
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#include "r_utility.h"
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#include "d_main.h"
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//#include "resources/voxels.h"
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//#include "gl/gl_intern.h"
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