- Switch to C++11 steady clock
- Move the C++11 implementation to d_main - Remove the platform specific timer implementations
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22 changed files with 174 additions and 560 deletions
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@ -52,7 +52,7 @@
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#include "g_levellocals.h"
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#include "gl/utility/gl_clock.h"
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#include "gl/utility/gl_convert.h"
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#include "d_main.h"
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glcycle_t RenderWall,SetupWall,ClipWall;
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glcycle_t RenderFlat,SetupFlat;
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