- Switch to C++11 steady clock
- Move the C++11 implementation to d_main - Remove the platform specific timer implementations
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22 changed files with 174 additions and 560 deletions
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@ -84,6 +84,7 @@
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#include "r_data/voxels.h"
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#include "vm.h"
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#include "r_videoscale.h"
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#include "d_main.h"
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EXTERN_CVAR(Bool, r_blendmethod)
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@ -902,7 +903,7 @@ void DFrameBuffer::DrawRateStuff ()
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// draws little dots on the bottom of the screen
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if (ticker)
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{
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int i = I_GetTime(false);
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int i = I_GetTime();
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int tics = i - LastTic;
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uint8_t *buffer = GetBuffer();
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