- Changed: When playing a shareware game no external WADs are loaded at all,
not even zvox.wad or the skins directory. - Minor improvement of Hexen's Demons: They now transfer the translation to the chunks they spawn so that they look correct if they are color translated. See Resurrection of Chaos for an example. - Converted Key gizmos to DECORATE. - Converted Heretic's Beast (Weredragon) to DECORATE. - Added a randomness parameter to A_SpawnItemEx. This allows spawning objects with a random chance without the need to write complicated A_Jump constructs. - Converted Heretic's Mummy to DECORATE. - Converted Hexen's Demons to DECORATE. SVN r393 (trunk)
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@ -701,7 +701,7 @@ AFuncDesc AFTable[]=
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FUNC(A_GiveInventory, "Mx" )
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FUNC(A_TakeInventory, "Mx" )
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FUNC(A_SpawnItem, "Mxxyx" )
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FUNC(A_SpawnItemEx, "Mxxxxxxxx" )
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FUNC(A_SpawnItemEx, "Mxxxxxxxxx" )
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FUNC(A_ThrowGrenade, "Mxxxy" )
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FUNC(A_SelectWeapon, "M")
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FUNC(A_Print, "Txt")
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