Remove SetupFrame and CopyStackedViewParameters from FRenderer interface

This commit is contained in:
Magnus Norddahl 2017-01-15 01:54:25 +01:00
commit 3093aaadc9
8 changed files with 14 additions and 21 deletions

View file

@ -32,6 +32,7 @@
#include "po_man.h"
#include "swrenderer/scene/r_scene.h"
#include "swrenderer/scene/r_viewport.h"
#include "swrenderer/scene/r_light.h"
EXTERN_CVAR(Int, screenblocks)
void InitGLRMapinfoData();
@ -81,7 +82,9 @@ void PolyRenderer::RenderActorView(AActor *actor, bool dontmaplines)
P_FindParticleSubsectors();
PO_LinkToSubsectors();
R_SetupFrame(actor);
swrenderer::R_SetupColormap(actor);
swrenderer::R_SetupFreelook();
ActorRenderFlags savedflags = camera->renderflags;
// Never draw the player unless in chasecam mode
if (!r_showviewer)