Remove SetupFrame and CopyStackedViewParameters from FRenderer interface
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8 changed files with 14 additions and 21 deletions
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@ -32,6 +32,7 @@
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#include "po_man.h"
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#include "swrenderer/scene/r_scene.h"
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#include "swrenderer/scene/r_viewport.h"
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#include "swrenderer/scene/r_light.h"
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EXTERN_CVAR(Int, screenblocks)
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void InitGLRMapinfoData();
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@ -81,7 +82,9 @@ void PolyRenderer::RenderActorView(AActor *actor, bool dontmaplines)
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P_FindParticleSubsectors();
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PO_LinkToSubsectors();
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R_SetupFrame(actor);
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swrenderer::R_SetupColormap(actor);
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swrenderer::R_SetupFreelook();
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ActorRenderFlags savedflags = camera->renderflags;
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// Never draw the player unless in chasecam mode
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if (!r_showviewer)
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