- Game time is now frozen during screen wipes. This obsoletes the DEM_WIPEON

and DEM_WIPEOFF commands. Fixes multimap demos desyncing when played back
  or recorded with wipes enabled, and prevents multiplayer games from
  starting until all players' wipes have finished.


SVN r1272 (trunk)
This commit is contained in:
Randy Heit 2008-10-21 02:27:21 +00:00
commit 30ef6a0c2d
11 changed files with 98 additions and 35 deletions

View file

@ -141,8 +141,8 @@ enum EDemoCommand
DEM_DOAUTOSAVE, // 42 An autosave should be made
DEM_MORPHEX, // 43 String: The class to morph to.
DEM_SUMMONFOE, // 44 String: Thing to fabricate
DEM_WIPEON, // 45 Player started a screen wipe
DEM_WIPEOFF, // 46 Player finished a screen wipe
DEM_UNDONE9, // 45
DEM_UNDONE10, // 46
DEM_TAKECHEAT, // 47 String: item to take, Word: quantity
DEM_ADDCONTROLLER, // 48 Player to add to the controller list.
DEM_DELCONTROLLER, // 49 Player to remove from the controller list.