- cleaned out the coordinate code in FMaterial.
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8 changed files with 16 additions and 81 deletions
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@ -369,7 +369,7 @@ void VkRenderState::ApplyPushConstants()
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}
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int tempTM = TM_NORMAL;
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if (mMaterial.mMaterial && mMaterial.mMaterial->isHardwareCanvas())
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if (mMaterial.mMaterial && mMaterial.mMaterial->Source()->isHardwareCanvas())
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tempTM = TM_OPAQUE;
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mPushConstants.uFogEnabled = fogset;
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