- allow renaming of config sections and added migration code to rename the old autoload sections to the more flexible naming system that's planned.
This commit is contained in:
parent
cac634567b
commit
3114a26bc8
4 changed files with 38 additions and 1 deletions
|
|
@ -334,6 +334,26 @@ void FGameConfigFile::DoGlobalSetup ()
|
|||
SetValueForKey ("5", "use ArtiInvulnerability2");
|
||||
}
|
||||
}
|
||||
if (last < 211)
|
||||
{
|
||||
//RenameSection("Hacx2.Autoload", "hacx.2_0.Autoload");
|
||||
//RenameSection("Hacx12.Autoload", "hacx.1_2.Autoload");
|
||||
//RenameSection("Hexen1.Autoload", "hexen.hexen.Autoload");
|
||||
RenameSection("Chex3.Autoload", "chex.3.Autoload");
|
||||
RenameSection("Chex1.Autoload", "chex.1.Autoload");
|
||||
RenameSection("HexenDK.Autoload", "hexen.deathkings.Autoload");
|
||||
RenameSection("HereticSR.Autoload", "heretic.shadow.Autoload");
|
||||
RenameSection("FreeDM.Autoload", "doom.freedoom.freedm.Autoload");
|
||||
RenameSection("Freedoom2.Autoload", "doom.freedoom.phase2.Autoload");
|
||||
RenameSection("Freedoom1.Autoload", "doom.freedoom.phase1.Autoload");
|
||||
RenameSection("DoomBFG.Autoload", "doom.doom1.bfg.Autoload");
|
||||
RenameSection("DoomU.Autoload", "doom.doom1.ultimate.Autoload");
|
||||
RenameSection("Doom1.Autoload", "doom.doom1.registered.Autoload");
|
||||
RenameSection("TNT.Autoload", "doom.doom2.tnt.Autoload");
|
||||
RenameSection("Plutonia.Autoload", "doom.doom2.plutonia.Autoload");
|
||||
RenameSection("Doom2BFG.Autoload", "doom.doom2.bfg.Autoload");
|
||||
RenameSection("Doom2.Autoload", "doom.doom2.commercial.Autoload");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue