- Generalized Hexen's class-based spawning to be a property of the player class
so now it is available in all games. - Replaced the call to A_FlameSnd in the HereticPlayer's burn death sequence with A_FireScream and defined *burndeath for Heretic. - Added Grubber's custom player class support. SVN r250 (trunk)
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45 changed files with 1728 additions and 819 deletions
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@ -61,7 +61,9 @@ static const char *KeyConfCommands[] =
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"addmenukey",
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"addslotdefault",
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"weaponsection",
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"setslot"
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"setslot",
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"addplayerclass",
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"clearplayerclasses"
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};
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static long ParseCommandLine (const char *args, int *argc, char **argv);
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