- Generalized Hexen's class-based spawning to be a property of the player class

so now it is available in all games.
- Replaced the call to A_FlameSnd in the HereticPlayer's burn death sequence
  with A_FireScream and defined *burndeath for Heretic.
- Added Grubber's custom player class support.


SVN r250 (trunk)
This commit is contained in:
Christoph Oelckers 2006-07-13 10:17:56 +00:00
commit 31c749058b
45 changed files with 1728 additions and 819 deletions

View file

@ -61,7 +61,9 @@ static const char *KeyConfCommands[] =
"addmenukey",
"addslotdefault",
"weaponsection",
"setslot"
"setslot",
"addplayerclass",
"clearplayerclasses"
};
static long ParseCommandLine (const char *args, int *argc, char **argv);