- Generalized Hexen's class-based spawning to be a property of the player class
so now it is available in all games. - Replaced the call to A_FlameSnd in the HereticPlayer's burn death sequence with A_FireScream and defined *burndeath for Heretic. - Added Grubber's custom player class support. SVN r250 (trunk)
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45 changed files with 1728 additions and 819 deletions
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@ -408,7 +408,12 @@ CCMD (useflechette)
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if (m_Instigator == NULL)
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return;
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i = (m_Instigator->player->CurrentPlayerClass + 2) % 3;
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if (m_Instigator->IsKindOf (PClass::FindClass (NAME_ClericPlayer)))
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i = 0;
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else if (m_Instigator->IsKindOf (PClass::FindClass (NAME_MagePlayer)))
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i = 1;
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else
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i = 2;
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for (j = 0; j < 3; ++j)
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{
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