- c_dispatch header cleanup and splitting of gamestate into a separate header, to avoid polluting low level code with game specific headers.

This commit is contained in:
Christoph Oelckers 2020-04-11 18:05:13 +02:00
commit 31fbff85f4
7 changed files with 39 additions and 38 deletions

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@ -39,6 +39,12 @@ extern "C" int myvsnprintf(char* buffer, size_t count, const char* format, va_li
#define TEXTCOLOR_SAPPHIRE "\034Y"
#define TEXTCOLOR_TEAL "\034Z"
#define TEXTCOLOR_NORMAL "\034-"
#define TEXTCOLOR_BOLD "\034+"
#define TEXTCOLOR_CHAT "\034*"
#define TEXTCOLOR_TEAMCHAT "\034!"
// game print flags
enum
{