- c_dispatch header cleanup and splitting of gamestate into a separate header, to avoid polluting low level code with game specific headers.
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7 changed files with 39 additions and 38 deletions
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@ -39,6 +39,12 @@ extern "C" int myvsnprintf(char* buffer, size_t count, const char* format, va_li
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#define TEXTCOLOR_SAPPHIRE "\034Y"
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#define TEXTCOLOR_TEAL "\034Z"
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#define TEXTCOLOR_NORMAL "\034-"
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#define TEXTCOLOR_BOLD "\034+"
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#define TEXTCOLOR_CHAT "\034*"
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#define TEXTCOLOR_TEAMCHAT "\034!"
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// game print flags
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enum
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{
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