- c_dispatch header cleanup and splitting of gamestate into a separate header, to avoid polluting low level code with game specific headers.
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7 changed files with 39 additions and 38 deletions
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@ -56,6 +56,7 @@ struct FExecList
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};
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extern bool ParsingKeyConf, UnsafeExecutionContext;
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extern FString StoredWarp; // [RH] +warp at the command line
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extern bool CheckCheatmode (bool printmsg = true);
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