- c_dispatch header cleanup and splitting of gamestate into a separate header, to avoid polluting low level code with game specific headers.

This commit is contained in:
Christoph Oelckers 2020-04-11 18:05:13 +02:00
commit 31fbff85f4
7 changed files with 39 additions and 38 deletions

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@ -64,8 +64,6 @@ extern FString startmap; // [RH] Actual map name now
extern bool autostart;
extern FString StoredWarp; // [RH] +warp at the command line
// Selected by user.
EXTERN_CVAR (Int, gameskill);
extern int NextSkill; // [RH] Skill to use at next level load