- Added Weapon.MinSelectionAmmo1 and Weapon.MinSelectionAmmo2 to exclude weapons from autoselection

even if they have enough ammo to be used.

SVN r4203 (trunk)
This commit is contained in:
Randy Heit 2013-03-24 02:25:12 +00:00
commit 324b13c89b
4 changed files with 29 additions and 0 deletions

View file

@ -65,6 +65,10 @@ void AWeapon::Serialize (FArchive &arc)
}
arc << FOVScale
<< Crosshair;
if (SaveVersion >= 4203)
{
arc << MinSelAmmo1 << MinSelAmmo2;
}
}
//===========================================================================