- Fixed: 3D hardware texture filling did not copy pixels with 0 alpha,
preserving whatever was underneath in the texture box previously. SVN r976 (trunk)
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a4da6f1ac1
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32557c4a28
4 changed files with 52 additions and 13 deletions
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@ -57,7 +57,8 @@ void iCopyColors(BYTE *pout, const BYTE *pin, int count, int step, FCopyInfo *in
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case BLEND_NONE:
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for(i=0;i<count;i++)
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{
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if ((a = TSrc::A(pin)))
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a = TSrc::A(pin);
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if (TBlend::ProcessAlpha0() || a)
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{
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TBlend::OpC(pout[TDest::RED], TSrc::R(pin), a, inf);
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TBlend::OpC(pout[TDest::GREEN], TSrc::G(pin), a, inf);
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@ -73,7 +74,8 @@ void iCopyColors(BYTE *pout, const BYTE *pin, int count, int step, FCopyInfo *in
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// Doom's inverted invulnerability map
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for(i=0;i<count;i++)
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{
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if ((a = TSrc::A(pin)))
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a = TSrc::A(pin);
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if (TBlend::ProcessAlpha0() || a)
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{
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gray = clamp<int>(255 - TSrc::Gray(pin),0,255);
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@ -91,7 +93,8 @@ void iCopyColors(BYTE *pout, const BYTE *pin, int count, int step, FCopyInfo *in
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// Heretic's golden invulnerability map
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for(i=0;i<count;i++)
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{
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if ((a = TSrc::A(pin)))
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a = TSrc::A(pin);
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if (TBlend::ProcessAlpha0() || a)
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{
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gray = TSrc::Gray(pin);
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r=clamp<int>(gray+(gray>>1),0,255);
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@ -111,7 +114,8 @@ void iCopyColors(BYTE *pout, const BYTE *pin, int count, int step, FCopyInfo *in
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// Skulltag's red Doomsphere map
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for(i=0;i<count;i++)
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{
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if ((a = TSrc::A(pin)))
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a = TSrc::A(pin);
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if (TBlend::ProcessAlpha0() || a)
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{
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gray = TSrc::Gray(pin);
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r=clamp<int>(gray+(gray>>1),0,255);
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@ -130,7 +134,8 @@ void iCopyColors(BYTE *pout, const BYTE *pin, int count, int step, FCopyInfo *in
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// Skulltags's Guardsphere map
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for(i=0;i<count;i++)
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{
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if ((a = TSrc::A(pin)))
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a = TSrc::A(pin);
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if (TBlend::ProcessAlpha0() || a)
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{
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gray = TSrc::Gray(pin);
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r=clamp<int>(gray+(gray>>1),0,255);
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@ -150,7 +155,8 @@ void iCopyColors(BYTE *pout, const BYTE *pin, int count, int step, FCopyInfo *in
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// Since this is done in True Color the purplish tint is fully preserved - even in Doom!
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for(i=0;i<count;i++)
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{
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if ((a = TSrc::A(pin)))
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a = TSrc::A(pin);
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if (TBlend::ProcessAlpha0() || a)
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{
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int gray = TSrc::Gray(pin)>>4;
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@ -171,7 +177,8 @@ void iCopyColors(BYTE *pout, const BYTE *pin, int count, int step, FCopyInfo *in
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fac=inf->blend-BLEND_DESATURATE1+1;
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for(i=0;i<count;i++)
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{
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if ((a = TSrc::A(pin)))
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a = TSrc::A(pin);
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if (TBlend::ProcessAlpha0() || a)
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{
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gray = TSrc::Gray(pin);
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r = (TSrc::R(pin)*(31-fac) + gray*fac)/31;
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@ -192,7 +199,8 @@ void iCopyColors(BYTE *pout, const BYTE *pin, int count, int step, FCopyInfo *in
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case BLEND_MODULATE:
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for(i=0;i<count;i++)
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{
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if ((a = TSrc::A(pin)))
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a = TSrc::A(pin);
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if (TBlend::ProcessAlpha0() || a)
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{
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r = (TSrc::R(pin)*inf->blendcolor[0])>>FRACBITS;
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g = (TSrc::G(pin)*inf->blendcolor[1])>>FRACBITS;
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@ -212,7 +220,8 @@ void iCopyColors(BYTE *pout, const BYTE *pin, int count, int step, FCopyInfo *in
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for(i=0;i<count;i++)
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{
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// color blend
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if ((a = TSrc::A(pin)))
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a = TSrc::A(pin);
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if (TBlend::ProcessAlpha0() || a)
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{
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r = (TSrc::R(pin)*inf->blendcolor[3] + inf->blendcolor[0]) >> FRACBITS;
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g = (TSrc::G(pin)*inf->blendcolor[3] + inf->blendcolor[1]) >> FRACBITS;
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@ -311,6 +320,17 @@ static const CopyFunc copyfuncs[][9]={
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iCopyColors<cRGB555, cBGRA, bCopyAlpha>,
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iCopyColors<cPalEntry, cBGRA, bCopyAlpha>
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},
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{
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iCopyColors<cRGB, cBGRA, bOverwrite>,
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iCopyColors<cRGBA, cBGRA, bOverwrite>,
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iCopyColors<cIA, cBGRA, bOverwrite>,
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iCopyColors<cCMYK, cBGRA, bOverwrite>,
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iCopyColors<cBGR, cBGRA, bOverwrite>,
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iCopyColors<cBGRA, cBGRA, bOverwrite>,
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iCopyColors<cI16, cBGRA, bOverwrite>,
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iCopyColors<cRGB555, cBGRA, bOverwrite>,
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iCopyColors<cPalEntry, cBGRA, bOverwrite>
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},
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};
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//===========================================================================
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@ -461,9 +481,9 @@ void iCopyPaletted(BYTE *buffer, const BYTE * patch, int srcwidth, int srcheight
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for (x=0;x<srcwidth;x++,pos+=4)
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{
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int v=(unsigned char)patch[y*step_y+x*step_x];
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int a;
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int a = palette[v].a;
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if ((a = palette[v].a))
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if (TBlend::ProcessAlpha0() || a)
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{
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TBlend::OpC(buffer[pos + TDest::RED], palette[v].r, a, inf);
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TBlend::OpC(buffer[pos + TDest::GREEN], palette[v].g, a, inf);
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@ -487,6 +507,7 @@ static const CopyPalettedFunc copypalettedfuncs[]=
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iCopyPaletted<cBGRA, bReverseSubtract>,
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iCopyPaletted<cBGRA, bModulate>,
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iCopyPaletted<cBGRA, bCopyAlpha>,
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iCopyPaletted<cBGRA, bOverwrite>
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};
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//===========================================================================
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