- moved a few more files and copied the data related parts of p_things.cpp to g_doomedmap.cpp
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16 changed files with 182 additions and 188 deletions
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@ -97,7 +97,6 @@ struct TeaserSpeech
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static FRandom pr_randomspeech("RandomSpeech");
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FClassMap StrifeTypes;
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static int ConversationMenuY;
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// These two should be moved to player_t...
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@ -121,16 +120,6 @@ static void TerminalResponse (const char *str);
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//
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//============================================================================
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void SetStrifeType(int convid, PClassActor *Class)
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{
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StrifeTypes[convid] = Class;
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}
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void ClearStrifeTypes()
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{
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StrifeTypes.Clear();
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}
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void FLevelLocals::SetConversation(int convid, PClassActor *Class, int dlgindex)
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{
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if (convid != -1)
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