- moved some code to better places.

- allow GL version 3.0 in Windows, too.
This commit is contained in:
Christoph Oelckers 2014-09-14 23:01:57 +02:00
commit 32f08adaf3
4 changed files with 11 additions and 11 deletions

View file

@ -137,6 +137,14 @@ void gl_LoadExtensions()
if (CheckExtension("GL_ARB_buffer_storage")) gl.flags |= RFL_BUFFER_STORAGE;
}
int v;
glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, &v);
gl.maxuniforms = v;
glGetIntegerv(GL_MAX_UNIFORM_BLOCK_SIZE, &v);
gl.maxuniformblock = v;
glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &v);
gl.uniformblockalignment = v;
glGetIntegerv(GL_MAX_TEXTURE_SIZE,&gl.max_texturesize);
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
}