- renamed the 2D drawer in the GL renderer so that the same name can be used for the device-independent replacement.

This commit is contained in:
Christoph Oelckers 2018-03-27 21:44:58 +02:00
commit 33289ade49
4 changed files with 15 additions and 15 deletions

View file

@ -160,7 +160,7 @@ void FGLRenderer::Initialize(int width, int height)
mPresent3dRowShader = new FPresent3DRowShader();
mShadowMapShader = new FShadowMapShader();
mCustomPostProcessShaders = new FCustomPostProcessShaders();
m2DDrawer = new F2DDrawer;
m2DDrawer = new FGL2DDrawer;
GetSpecialTextures();