- fixed: map commands will now take capslock DM/COOP as arguments

This commit is contained in:
Rachael Alexanderson 2016-11-01 09:47:01 -04:00
commit 33637dda23
3 changed files with 8 additions and 8 deletions

View file

@ -164,7 +164,7 @@ bool viewactive;
bool netgame; // only true if packets are broadcast
bool multiplayer;
bool multiplayernext = false; // [SP] MPMap implementation
bool multiplayernext = false; // [SP] Map coop/dm implementation
player_t players[MAXPLAYERS];
bool playeringame[MAXPLAYERS];