Make it compile

This commit is contained in:
Christoph Oelckers 2018-06-12 10:58:32 +02:00
commit 3385e28611
5 changed files with 14 additions and 4 deletions

View file

@ -68,6 +68,6 @@ void GLUniformBuffer::SetData(const void *data)
if (mBufferId != 0)
{
glBindBuffer(GL_UNIFORM_BUFFER, mBufferId);
glBufferData(GL_UNIFORM_BUFFER, size, data, mStaticDraw? GL_STATIC_DRAW : GL_STREAM_DRAW);
glBufferData(GL_UNIFORM_BUFFER, mSize, data, mStaticDraw? GL_STATIC_DRAW : GL_STREAM_DRAW);
}
}

View file

@ -9,11 +9,10 @@ class GLUniformBuffer : public IUniformBuffer
unsigned mBufferId;
bool mStaticDraw;
protected:
public:
GLUniformBuffer(size_t size, bool staticdraw = false);
~GLUniformBuffer();
void Bind() override;
void SetData(const void *data) override;
unsigned ID() const
@ -21,4 +20,4 @@ protected:
return mBufferId;
}
}
};