Make it compile

This commit is contained in:
Christoph Oelckers 2018-06-12 10:58:32 +02:00
commit 3385e28611
5 changed files with 14 additions and 4 deletions

View file

@ -38,6 +38,7 @@
#include "gl/textures/gl_samplers.h"
#include "hwrenderer/utility/hw_clock.h"
#include "gl/data/gl_vertexbuffer.h"
#include "gl/data/gl_uniformbuffer.h"
#include "gl/models/gl_models.h"
#include "gl/stereo3d/gl_stereo3d.h"
#include "gl_debug.h"
@ -355,6 +356,10 @@ FModelRenderer *OpenGLFrameBuffer::CreateModelRenderer(int mli)
return new FGLModelRenderer(mli);
}
IUniformBuffer *OpenGLFrameBuffer::CreateUniformBuffer(size_t size, bool staticuse)
{
return new GLUniformBuffer(size, staticuse);
}
void OpenGLFrameBuffer::UnbindTexUnit(int no)
{