- Fixed: P_ChangeSector could incorrectly block movement when checking for
mid textures linked to a moving floor. - Fixed AActor's bouncefactor definitions which I accidentally changed when adding wallbouncefactor. - Fixed: A_SpawnItemEx added the floorclip offset to the z coordinate instead of subtracting it. SVN r1031 (trunk)
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4 changed files with 15 additions and 3 deletions
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@ -3170,8 +3170,8 @@ BEGIN_DEFAULTS (AActor, Any, -1, 0)
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PROP_MeleeRange(44) // MELEERANGE(64) - 20
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PROP_MaxDropOffHeight(24)
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PROP_MaxStepHeight(24)
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PROP_BounceFactor(FRACUNIT*3/4)
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PROP_WallBounceFactor(FRACUNIT)
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PROP_BounceFactor(FRACUNIT*7/10)
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PROP_WallBounceFactor(FRACUNIT*3/4)
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PROP_BounceCount(-1)
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PROP_FloatSpeed(4)
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PROP_Gravity(FRACUNIT)
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