- Fixed: P_ChangeSector could incorrectly block movement when checking for

mid textures linked to a moving floor.
- Fixed AActor's bouncefactor definitions which I accidentally changed when
  adding wallbouncefactor.
- Fixed: A_SpawnItemEx added the floorclip offset to the z coordinate instead 
  of subtracting it.


SVN r1031 (trunk)
This commit is contained in:
Christoph Oelckers 2008-06-12 10:08:50 +00:00
commit 3397266e0f
4 changed files with 15 additions and 3 deletions

View file

@ -3170,8 +3170,8 @@ BEGIN_DEFAULTS (AActor, Any, -1, 0)
PROP_MeleeRange(44) // MELEERANGE(64) - 20
PROP_MaxDropOffHeight(24)
PROP_MaxStepHeight(24)
PROP_BounceFactor(FRACUNIT*3/4)
PROP_WallBounceFactor(FRACUNIT)
PROP_BounceFactor(FRACUNIT*7/10)
PROP_WallBounceFactor(FRACUNIT*3/4)
PROP_BounceCount(-1)
PROP_FloatSpeed(4)
PROP_Gravity(FRACUNIT)