- changed Windows config and game data storage to prefer known folders over the program directory.

This matches modern software design standards, if a portable install is desired a config named "gzdoom_portable.ini" needs to be created in the program directory.
This may be an empty file for a first launch.
This commit is contained in:
Christoph Oelckers 2022-10-19 22:31:51 +02:00
commit 33afe45dda
2 changed files with 152 additions and 126 deletions

View file

@ -16,6 +16,7 @@ FString M_GetDemoPath();
FString M_GetNormalizedPath(const char* path);
#ifdef __APPLE__
FString M_GetMacAppSupportPath(const bool create = true);
void M_GetMacSearchDirectories(FString& user_docs, FString& user_app_support, FString& local_app_support);