- changed Windows config and game data storage to prefer known folders over the program directory.
This matches modern software design standards, if a portable install is desired a config named "gzdoom_portable.ini" needs to be created in the program directory. This may be an empty file for a first launch.
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2 changed files with 152 additions and 126 deletions
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@ -16,6 +16,7 @@ FString M_GetDemoPath();
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FString M_GetNormalizedPath(const char* path);
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#ifdef __APPLE__
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FString M_GetMacAppSupportPath(const bool create = true);
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void M_GetMacSearchDirectories(FString& user_docs, FString& user_app_support, FString& local_app_support);
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