Rename forceLightmaps to forceEnableLightmaps
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4 changed files with 5 additions and 5 deletions
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@ -3208,7 +3208,7 @@ void MapLoader::LoadLevel(MapData *map, const char *lumpname, int position)
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Level->SunColor = gameinfo.defaultSunColor;
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Level->SunDirection = gameinfo.defaultSunDirection;
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Level->LightmapSampleDistance = gameinfo.defaultLightmapSampleDistance;
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Level->lightmaps = gameinfo.forceLightmaps;
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Level->lightmaps = gameinfo.forceEnableLightmaps;
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// note: most of this ordering is important
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ForceNodeBuild = gennodes;
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