- use FShaderProgram through an abstract interface and remove all dependencies on the GL renderer from the shader definition source files.
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30 changed files with 190 additions and 158 deletions
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@ -33,6 +33,7 @@
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#include "doomerrors.h"
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#include "cmdlib.h"
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#include "hwrenderer/utility/hw_shaderpatcher.h"
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#include "hwrenderer/data/shaderuniforms.h"
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#include "gl_load/gl_interface.h"
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#include "gl/system/gl_debug.h"
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