- use FShaderProgram through an abstract interface and remove all dependencies on the GL renderer from the shader definition source files.

This commit is contained in:
Christoph Oelckers 2018-06-13 22:08:55 +02:00
commit 3401876476
30 changed files with 190 additions and 158 deletions

View file

@ -33,6 +33,7 @@
#include "doomerrors.h"
#include "cmdlib.h"
#include "hwrenderer/utility/hw_shaderpatcher.h"
#include "hwrenderer/data/shaderuniforms.h"
#include "gl_load/gl_interface.h"
#include "gl/system/gl_debug.h"