- moved i_net into 'common' to bring it in line with Raze.

This commit is contained in:
Christoph Oelckers 2020-09-27 12:23:22 +02:00
commit 348f9ae68c
8 changed files with 125 additions and 84 deletions

View file

@ -155,13 +155,10 @@ bool noblit; // for comparative timing purposes
bool viewactive;
bool netgame; // only true if packets are broadcast
bool multiplayer;
bool multiplayernext = false; // [SP] Map coop/dm implementation
player_t players[MAXPLAYERS];
bool playeringame[MAXPLAYERS];
int consoleplayer; // player taking events
int gametic;
time_t epochoffset = 0; // epoch start in seconds (0 = January 1st, 1970)