- implemented the string concatenation operator '..'. This is capable of stringifying all of the common types for output.
- gave OP_CONCAT some sane semantics. The way this was defined, by specifying the source operands as a range of registers instead of a pair like everything else made it completely useless for the task at hand. - changed formatting for floats to %.5f which for normal output in a game makes more sense. For special cases there should be a special formatting function for ints and floats that can do more specialized conversions.
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7 changed files with 175 additions and 24 deletions
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@ -937,6 +937,21 @@ public:
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ExpEmit Emit(VMFunctionBuilder *build);
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};
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//==========================================================================
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//
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//
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//
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//==========================================================================
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class FxConcat : public FxBinary
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{
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public:
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FxConcat(FxExpression*, FxExpression*);
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FxExpression *Resolve(FCompileContext&);
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ExpEmit Emit(VMFunctionBuilder *build);
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};
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//==========================================================================
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//
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// FxBinaryLogical
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