- took care of the rest of p_map.cpp.
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2 changed files with 99 additions and 111 deletions
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@ -326,7 +326,7 @@ void AActor::LinkToWorld (bool buggy)
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if (!buggy || numgamenodes == 0)
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{
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sec = P_PointInSector (x, y);
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sec = P_PointInSector (X(), Y());
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}
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else
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{
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