- made all references to the GameNames array an inline function call to allow easier modification later
- changed all parsers that check for the current game to use the same function for the game check. - fixed: The TEAMINFO parser handled 'game Any' incorrectly. SVN r2934 (trunk)
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13 changed files with 37 additions and 104 deletions
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@ -1449,7 +1449,7 @@ public:
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floordrop = true;
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break;
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default:
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Printf("Unknown namespace %s. Using defaults for %s\n", sc.String, GameNames[gameinfo.gametype]);
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Printf("Unknown namespace %s. Using defaults for %s\n", sc.String, GameName());
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switch (gameinfo.gametype)
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{
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default: // Shh, GCC
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