- made all references to the GameNames array an inline function call to allow easier modification later

- changed all parsers that check for the current game to use the same function for the game check.
- fixed: The TEAMINFO parser handled 'game Any' incorrectly.


SVN r2934 (trunk)
This commit is contained in:
Christoph Oelckers 2010-10-12 07:14:31 +00:00
commit 352a926ddf
13 changed files with 37 additions and 104 deletions

View file

@ -231,7 +231,7 @@ void FStringTable::LoadLanguage (int lumpnum, DWORD code, bool exactMatch, int p
sc.MustGetStringName("ifgame");
sc.MustGetStringName("(");
sc.MustGetString();
skip |= !sc.Compare(GameNames[gameinfo.gametype]);
skip |= !sc.Compare(GameName());
sc.MustGetStringName(")");
sc.MustGetString();