- made all references to the GameNames array an inline function call to allow easier modification later
- changed all parsers that check for the current game to use the same function for the game check. - fixed: The TEAMINFO parser handled 'game Any' incorrectly. SVN r2934 (trunk)
This commit is contained in:
parent
dd17c35d89
commit
352a926ddf
13 changed files with 37 additions and 104 deletions
|
|
@ -231,7 +231,7 @@ void FStringTable::LoadLanguage (int lumpnum, DWORD code, bool exactMatch, int p
|
|||
sc.MustGetStringName("ifgame");
|
||||
sc.MustGetStringName("(");
|
||||
sc.MustGetString();
|
||||
skip |= !sc.Compare(GameNames[gameinfo.gametype]);
|
||||
skip |= !sc.Compare(GameName());
|
||||
sc.MustGetStringName(")");
|
||||
sc.MustGetString();
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue