- fixed coordinate correctness issues with P_CheckFor3DFloor/CeilingHit.

This commit is contained in:
Christoph Oelckers 2016-04-20 13:17:52 +02:00
commit 3532dd9ea1
4 changed files with 13 additions and 11 deletions

View file

@ -587,7 +587,7 @@ bool P_Move (AActor *actor)
{
actor->floorsector->SecActTarget->TriggerAction(actor, SECSPAC_HitFloor);
}
P_CheckFor3DFloorHit(actor);
P_CheckFor3DFloorHit(actor, actor->Z());
}
}
}