- fixed several scale related floating point conversion warnings.
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431c47c957
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7 changed files with 12 additions and 12 deletions
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@ -4245,11 +4245,11 @@ void DLevelScript::DoSetActorProperty (AActor *actor, int property, int value)
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break;
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case APROP_ScaleX:
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actor->Scale.X = ACSToDouble(value);
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actor->Scale.X = (float)ACSToDouble(value);
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break;
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case APROP_ScaleY:
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actor->Scale.Y = ACSToDouble(value);
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actor->Scale.Y = (float)ACSToDouble(value);
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break;
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case APROP_Mass:
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