- added a Death.Sky state for missiles that gets used when they hit a sky plane.
- fixed: The Alt HUD did not draw the crosshair in HUD off mode.
This commit is contained in:
parent
7f78b42f21
commit
35552ce0cb
6 changed files with 52 additions and 32 deletions
|
|
@ -810,6 +810,10 @@ void D_Display ()
|
|||
{
|
||||
StatusBar->DrawBottomStuff (HUD_AltHud);
|
||||
if (DrawFSHUD || automapactive) DrawHUD();
|
||||
if (players[consoleplayer].camera && players[consoleplayer].camera->player)
|
||||
{
|
||||
StatusBar->DrawCrosshair();
|
||||
}
|
||||
StatusBar->Draw (HUD_AltHud);
|
||||
StatusBar->DrawTopStuff (HUD_AltHud);
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue