- added a Death.Sky state for missiles that gets used when they hit a sky plane.

- fixed: The Alt HUD did not draw the crosshair in HUD off mode.
This commit is contained in:
Christoph Oelckers 2017-02-25 20:45:28 +01:00
commit 35552ce0cb
6 changed files with 52 additions and 32 deletions

View file

@ -1136,10 +1136,6 @@ void DrawHUD()
i=DrawAmmo(CPlayer, hudwidth-5, i);
if (hud_showweapons) DrawWeapons(CPlayer, hudwidth - 5, i);
DrawInventory(CPlayer, 144, hudheight-28);
if (CPlayer->camera && CPlayer->camera->player)
{
StatusBar->DrawCrosshair();
}
if (idmypos) DrawCoordinates(CPlayer);
DrawTime();