- added a Death.Sky state for missiles that gets used when they hit a sky plane.
- fixed: The Alt HUD did not draw the crosshair in HUD off mode.
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6 changed files with 52 additions and 32 deletions
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@ -1136,10 +1136,6 @@ void DrawHUD()
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i=DrawAmmo(CPlayer, hudwidth-5, i);
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if (hud_showweapons) DrawWeapons(CPlayer, hudwidth - 5, i);
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DrawInventory(CPlayer, 144, hudheight-28);
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if (CPlayer->camera && CPlayer->camera->player)
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{
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StatusBar->DrawCrosshair();
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}
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if (idmypos) DrawCoordinates(CPlayer);
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DrawTime();
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